Download Media Pembelajaran Matematika Flash Player __LINK__
Download File ->->->-> https://urlin.us/2t7Oef
Media pembelajaran dapat membantu dan mempermudah guru untuk menyampaikan materi pelajaran IPS, serta membantu siswa untuk memahami materi IPS yang disampaikan secara menyeluruh, sehingga proses pembelajaran lebih interaktif dan menyenangkan. Penelitian ini bertujuan untuk menghasilkan media pembelajaran berbasis Macromedia Flash Player yang layak serta menghasilakan media pembelajaran berbasis Macromedia Flash Player yang efektif digunakan dalam proses pembelajaran IPS kelas VIII. Objek yang diteliti dalam penelitian dan pengembangan ini seluruh siswa-siswi kelas VIII B di sekolah SMP Al Kamal kunir. Dengan jumlah siswa 29 anak. Metode pengeumpulan yang digunakan adalah wawancara, angket dan observasi. Hasil penelitian menunjukkan bahwa ada perbedaan yang sangat signifikan antara proses pembelajaran dengan menerapkan media pembelajaran berbasis Macromedia Flash Player dengan proses pembelajaran yang tidak menerapkan media pembelajaran berbasis Macromedia Flash Player pada mata pelajaran IPS kelas VIII I di SMP Al Kamal. Diperoleh data t hitung 11,594 > 1,701 maka Ho di tolak. Jadi penggunaan media pembelajaran Macromedia Flash Player pada mata pelajaran Ilmu Pendidikan Sosial (IPS) signifikan
Utilization of interactive multimedia is ICT-based learning tool. This media is intended to make it easier to convey information such as text, images, and audio / video. Macromedia flash one in ICT applications that can be used to design images, animations, etc. according to user needs. The advantages of this include some flash animation that has been created can be used as a flash movie video shaped. Flash Player will make it easier to visualize the process of formation of abstract learning becomes real, so that learners will be easier to understand. This makes the learners to participate actively in the learning process. (Khairani & Febrinal: 2016) 13.
Library panel has a function as a symbol/media library that used in animations that are being made. Symbol is collection of picture and movie, button, sound, and static image. One of flash player (video) that made as in the image Figure 1.
Findings from the results of all the seven hypotheses tested showed convincingly that the problem solving approach proved to be a more effective and reliable method of teaching than the conventional lecture method. This finding provided empirical support to earlier findings: Mohd Nazir Md Zabit (2010) 16 This literature review will prove that Problem solving method will stimulate teaching and learning. Problem is the main focus of teaching and learning that will happen through problem solving activities. Declarative knowledge and skills that are gained through critical thinking skills will be applied to solve a problem. Sri Mari Indarti (2014) 17 Achievement and improvement of communication skills and mathematics critical thinking will be better by using problem-based learning approach. Students will be more active, have an interest, motivated, enthusiastic during the ongoing learning and exploration. Cahya, Bisono I. (2013) 18 macromedia flash user, the using of multimedia learning application computer network topology based on macromedia flash improve the student learning outcomes rather than not using multimedia learning applications computer network topology based on macromedia flash. It is proved by hypothesis testing and normalized gain scores. The hypothesis testing showed tcount of 7.460 while the ttable is 1.997. Because tcount > ttable then H0 is rejected and Ha is accepted. And for normalized gain scores, the experimental class is higher than the control class, the experimental class normalized gain scores is g = 0.866 or in high category, as for the control class g = 0.687 or in mid category. But this study is contradict by Heris Hendriana experiment result in (2013) 19 on the application of problem solving learning strategy and conventional model, there are no differences between ability and students critical thinking disposition on both of class. Mathematics Critical thinking of students is good enough, and students critical thinking disposition are enough and good enough.
Applying problem solving learning strategies by using macromedia flash has increased critical thinking ability of students in each cycle to obtain good criterion. In cycle I and II, still have less because:
b) Capacity of teachers in managing to apply the Problem Solving learning strategy by using macromedia flash to do well for the third cycle can be up to 87,5%. This means that teachers can implement this learning strategy properly.
b) In the teaching and learning activities teachers are expected to make Problem Solving Learning Strategy by using macromedia flash as an alternative in the study of mathematics to improve students' critical thinking skills in learning mathematics.
Pada media pembelajaran kelas XII (duabelas) materi yang dibahas adalah Integral, Program Linear, Baris Bilangan, deret dan induksi matematika, Matriks, Vektor, Transformasi Geometri dan Eksponen dan Logaritma.
File yang akan didowload dalam bentuk bentuk .rar, bagi yang kesulitan membuka file dengan ekstensi .rar kami berikan catatan sebagai berikut:Silahkan dowload file pada tautan di bawah, lalu download Media Pembelajaran Matematika SMA X-XI-XII dan tunggu sampai selesai, setelah selesai lihat file dimana Anda menyimpannya.Setelah ketemu (Misal nama file-nya "Media Pembelajaran Matematika SMA X-XI-XII.rar") Klik Kanan pada file lalu pilih "ekstract here" dan tunggu sampai selesaiJika sudah selesai maka sekarang sudah terlihat folder yang di ekstract dan ada tiga folder yaitu folder Kelas X, Kelas XI dan Kelas XII.Pilih salah satu folder yang ingin dibuka (Coba Kelas X), setelah dipilih akan muncuk 4 file dan salah satunya file dengan berekstensi.exeKlik kanan pada matematikaX.exe lalu pilih Run Administrator atau Double Klik matematikaX.exe dan selamat menggunakan. Karena banyak email yang masuk untuk meminta membagi file ketiga bagian, maka silahkan download langsung filenya pada link berikut yang sudah kita bagi tiga;
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